GLYTCH / FIRST 15 SECONDS / PROMPT BOARD

glass, thumb, bead, crack, lid.

This is the opener. It has one job: make the transition feel physical. Guapo does not explain the old recipes. His hand moves, the ingredients leave marks, and the final slit frame becomes the next scene's starting frame.

15sone continuous camera pathfinal frame is the next start frame

Seed images available right now

Guapo candidate sheetUse only if this is the locked Guapo anchor. Otherwise swap for canonical Guapo before generation.
Current five incoming seedsUseful for flavor-signature reference, not as direct multi-character Seedance refs.
Warm origin moodMood only. Generate a greenhouse/conservatory image before production.
Cyan future reflectionUse as reflection/color direction under the tray glass.

Exact @Image slots needed

AVAILABLE

@Image1 — Guapo identity

Use latest Guapo sheet only if approved. Otherwise replace with canonical Guapo. This clip only shows robotic/mech hands and collar rim, so it is tolerant of the final Guapo anchor.

MISSING

@Image2 — Greenhouse workbench

Generate: hidden wilderness conservatory workbench, old wood table, brass tray hinges, glass vessels, roots underneath, plant shadows, no character, no text.

MISSING

@Image3 — Amber/cyan lighting

Generate: amber worklamp reflected in fogged glass above, cyan city reflection below, black greenhouse corners, no character, no text.

MISSING

@Image4 — Start frame

Generate: Guapo right robotic thumb pressing fogged tray glass, lens six inches above surface, condensation ridge, amber/cyan split, no text.

MISSING

@Image5 — Macro texture

Generate: condensation bead, passionfruit pulp with dark seeds, cream swirl, spun sugar fibers, watermelon rind, cyan sugar crystal, macro lens, no character.

MISSING

@Image6 — Final frame

Generate: half-closed brass recipe tray, five vessels inside, one cyan-lit vessel visible through narrow lid slit, dust and sugar grains, no readable text.

Do not upload multiple full-character sheets into the same 15s generation. One identity anchor only. The other slots are environment, light, start, texture, and final frame.

Generate the missing stills

Seed image prompt set for GPT Image 2 / InVideo still generation

Generate these as separate 9:16 vertical stills for the first 15 seconds. Keep every image anime cel-shaded with gouache grain, amber/cyan split lighting, sharp linework, glass refraction, wet wood, brass edges, and clean readable surfaces with no text.

1. GREENHOUSE WORKBENCH: hidden wilderness conservatory interior, old wood table, brass recipe tray hinge seams, glass vessels, roots hanging below table, plant shadows across the surface, no character.
2. LIGHTING PLATE: amber worklamp above fogged glass, cyan city reflection below the glass, black greenhouse corners, no character.
3. START FRAME: Guapo's right robotic thumb pressing fogged recipe-tray glass, lens six inches above surface, condensation ridge beginning under the thumb, mech wrist only, no full body.
4. MACRO TEXTURE: condensation bead beside passionfruit pulp with dark seeds, cream-pink liquid swirl, spun sugar fibers, watermelon rind shard, cyan sugar crystal.
5. FINAL FRAME: half-closed brass recipe tray, five small vessels inside, one cyan-lit vessel visible through a narrow lid slit, dust and sugar grains suspended, no readable text.

InVideo instructions

Step-by-step for Bloom inside InVideo

InVideo steps for this 15s piece:
1. Upload @Image1-@Image6 in the exact order shown.
2. Paste the full 15s prompt below.
3. Generate in Lite first. If it opens on a full character pose, reject it; the first frame must be glass + robotic thumb.
4. If hands deform, regenerate only the start/thumb shot with simpler motion: thumb presses, drags, stops.
5. If InVideo adds readable text, reject or ask for clean surfaces only.
6. When the 15s clip works, export the final frame: half-closed tray slit with one cyan-lit vessel. Upload that still as Segment 2's start frame.

Full first-15 prompt

15s transition prompt

REFERENCE
@Image1 = Guapo identity seed. Preserve source design exactly. Visible parts: right robotic thumb, left robotic palm, metal wrist, mech collar rim.
@Image2 = greenhouse workbench: old wood, brass hinges, glass vessels, roots under table, plant shadows.
@Image3 = amber worklamp above glass, cyan city reflection below glass, black corners.
@Image4 = start frame: Guapo thumb touching fogged recipe-tray glass, lens six inches above surface.
@Image5 = texture: condensation bead, passionfruit pulp, cream swirl, sugar fibers, watermelon rind, cyan sugar crystal.
@Image6 = final frame: half-closed brass recipe tray, five vessels, one cyan-lit vessel through lid slit, no text.

CHARACTER
Guapo appears only as right robotic thumb, metal wrist, left palm with five metal fingers, and mech collar edge. Hands move with heavy hinge weight and clear joints.

ENVIRONMENT
Scratched tray glass over old wood. Brass hinge seams run left-to-right across the back edge. Roots hang under the table. Vessel rims circle the lens path. Water beads sit on glass. Plant shadows cross the surface.

STYLE
Amber/cyan split palette. Anime cel-shaded greenhouse, gouache grain, sharp linework, glass refraction, wet wood, brass edges, condensation.

CAMERA
Single uninterrupted long take. One continuous trajectory: MACRO SKIM -> REFLECTION REVEAL -> RACK FOCUS PULL -> OS THREAD -> CRASH PUSH-IN -> LOCKED MA HOLD. Camera starts six inches above fogged tray glass, skims condensation, threads between vessel rims and sugar fibers, dives into the cyan crystal crack, then stops under the closing lid gap.

CINEMATIC TIMELINE (15s)
0:00-0:02: Camera macro-skims across fogged glass. Guapo's right thumb enters upper-left, presses down, drags diagonally screen-right. Condensation piles into a wet ridge. Cleared glass shows cyan city reflection below.
0:02-0:04: A bead forms at the thumb trail. Rack focus shifts from metal thumb grooves to bead surface. The bead rolls screen-right, magnifying passionfruit seeds, brass cuts, and root shadows.
0:04-0:06: The bead taps a silver spoon handle. Handle rotates clockwise twenty degrees. Cream-pink liquid ripples in two rings. A cream ribbon crosses the spoon reflection and snaps back.
0:06-0:08: Camera threads through lifted spun-sugar fibers. Fibers scrape across the lens as a fabric wipe. Sugar crystals stick to glass, then slide down one by one.
0:08-0:10: The bead bumps a lime-green grenade pin beside a watermelon rind shard. The pin rolls left-to-right through red juice, leaving a green line. A brass cage latch clicks open in back.
0:10-0:12: The bead strikes the cyan sugar crystal. Impact frame: crystal splits bottom-left to top-right. Cyan light runs through the crack. Focus pulls from crystal edge to a masked cyan eye reflected inside the crack for two frames.
0:12-0:15: Guapo's left palm lowers the brass tray lid from top frame. Camera crash-pushes into the narrowing gap, stops before the lid touches base, and holds on one cyan-lit vessel through the slit. Dust, sugar grains, and cyan splinters stop moving during final 0.8 seconds.

AUDIO
Environmental SFX only: thumb squeak on wet glass, bead roll, spoon tick, sugar scrape, pin through juice, latch click, crystal crack, brass lid creak. No background music. No soundtrack. No musical score. No BGM. No voice.

Object-chain transition; every ingredient leaves a physical mark; final slit frame becomes the next start frame; 4K razor detail.

Pass / fail checks before spending higher quality credits

Opening frame

Glass + Guapo robotic thumb. If it starts on a character standing in a room, kill it.

One object chain

Thumb makes bead. Bead hits spoon. Spoon ripples liquid. Bead hits crystal. Lid closes. If random cuts appear, regenerate.

Final handoff

The final frame must be a clean half-closed tray slit with one cyan-lit vessel. This frame is Segment 2's start image.

Text/logo

No generated readable text. Exact GLYTCH logo/text comes later in post.